AlienBowl 2017 - Regler

Tournament format

* The tournament consist of six rounds. Match 1-3 is the Attack of the SUG’s and match 4-6 is the The Stunties Strikes Back. You may play the whole tournament or just one of the days.

*If you play both "days" you have to play two different teams out of two different tiers and the team from the lower numbered tier have to play day 1 (i.e. if you play amazon and halflings you have to play amazons day 1 and halflings day 2).

*The exception to the rule: You are allowed to play teams from tier 3 on both days as long as they are different type of teams.

* All individual games in will be scored as follow: Win 3pts, draw 2pts, lose 1pts.

* Coaches are paired up during the first round at random, later rounds by swiss draw. New coaches on day two are considered havin 0 points for the Swiss draw but cannot meet another "new" coach round 4, if possible.

* The coaches are ranked as follow: sum of points (pts), sum of opponents points, then net TD score, then net CAS score, then by the earlier complete registration (ie sent in all the information and paid).

* Please note here that only casualties that would yield star player point counts for tiebreaker.

Global rules

We play after the CRP including the three new teams (chaos pact, underworld and slann).
Link here: http://www.thenaf.net/wp-content/uploads/2013/06/CRP1.pdf
Also new rule update from the NAF: http://www.thenaf.net/wp-content/uploads/2017/01/NAFRulesFeb17.pdf?dm_i=9PT,4P9RZ,3FGHQO,HLC99,1

Skills and Rosters
Allocate your all your skills on your team roster (and mark the players) when submitting the roster. Write the chosen skills in the "Custom upgrade" column on the roster. No skill selection is done during the tournament.

No player can receive more than one skill.

The roster, (ie all positions and all skills) must be written in English to avoid language confusion.

Team development
All games are played without post-match procedures and thus without winnings, player purchases etc. All injuries and earned star player points are waived after each game. So each game starts with the same players on the roster.

Rules AlienBowl Day 1 – Attack of the SUG´s – 4th of february

Team creation
All the races from Competition rules pack as well as Chaos Pact, Slann and Underworld can be used. You have 1250000 to buy a team. Up to 2 star players are allowed per individual team as long as there are at least 11 other players on the roster (if two teams playing each other have the same starplayer the starplayer will not play on either team).. Goblins can buy 0-3 bribes at 50.000, and Halflings can buy the chef at 100.000. No other inducements are allowed for any races. No team values are ever calculated.

Starting Skills (handicap)
Skills and handicap
All teams start with 3-5 start skills according to the following tiers.

Tier one, start skills: 4 normal 1 “double”
Amazon, Chaos Dwarves, Dark Elf, Dwarves, Lizardmen, Necromantic, Norse, Orcs, Skaven, Undead, Wood Elf

Tier two, start skills 4 normal and 2 "double" +1 fan factor +1 Bloodwieser Babe, +1 Assisting Coach
Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Nurgle, Slann, Vampire, Underworld.

Tier three, start skills: 5 normal and 3 "double" +1 Bribe
Goblin, Halfling, Ogre.

No other inducements are allowed for any races.

Rules – AlienBowl Day 2 – The Stunties Strkes Back

Team creation
All the races from Competition rules pack as well as Chaos Pact, Slann and Underworld can be used. You have 1250000 to buy a team. Up to 2 star players are allowed per individual team as long as there are at least 11 other players on the roster (if two teams playing each other have the same starplayer the starplayer will not play on either team). Goblins can buy 0-3 bribes at 50.000, and Halflings can buy the chef at 100.000. No other inducements are allowed for any races. No team values are ever calculated.

Starting Skills (handicap)
Skills and handicap
All teams start with 3-5 start skills according to the following tiers.

Tier one, start skills: 4 normal 1 “double”
Amazon, Chaos Dwarves, Dark Elf, Dwarves, Lizardmen, Necromantic, Norse, Orcs, Skaven, Undead, Wood Elf

Tier two, start skills 4 normal and 2 "double" +1 fan factor +1 Bloodwieser Babe, +1 Assisting Coach
Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Nurgle, Slann, Vampire, Underworld.

Tier three, start skills: 5 normal and 3 "double" +1 Bribe
Goblin, Halfling, Ogre.

No other inducements are allowed for any races.

More Global Rules

Fairplay
To ensure a tournament in good sport and the best fun for everybody there are a series of rules for fair play. These rules can be changed if that is agreed upon by both coaches in their mutual game. A rule you have agreed upon is fixed afterwards - unless both coaches agree to cancel it again.

1) You must allow your opponent to use your dice if he so wishes.
2) If you want to use some sort of custom block/d6/d8-dice instead too the "standard" dice from the blood bowl game you have to ask your opponent permission.
3) Illegal procedures can only be called if both coaches before the game agree to enforce the rule.
4) Time is not used from the start of the game but can be enforced by the judges, see "Time" below. If the game comes under the time rules, you can mutually agree that a player who runs out of time isn´t forced to abandon all voluntary actions. In that case both players share the same time pool and the game will end when the time runs out, and the current score at this time will count.

Time
Four minute rule not enforced. Judges can and will implement this if they consider necessary for the flow of the tournament. With about 30-40 minutes left of the round the Organizers will be checking up on all games. If a game has not reached a suitable point you will be handed a clock (chess clock) with an equal amount of time for you and your opponent (half of the time left in the round for each). The time you are given is the time you have for the rest of your turns combined. If you run out of time you may not make any voluntary actions i.e. you may not say attempt interceptions or take any actions, but you may say roll armour rolls if your opponent knocks himself over. Note that this can potentially allow your opponent to have several turns in a row.

Being late
If you are more than 30 minutes late your opponent is entitled to force you to concede. Winning a game this way gives a 1-0 win (TD wise) and 0-0 on the casualty tiebreaker. If you are more than 15 minutes late and the time rule is enforced you will only get 1/3 of the remaining time and your opponent will get 2/3 of the remaining time.

Paint and miniatures
Painted miniatures are mandatory. Those coaches who has teams, that by the tournament staff are deemed not painted (ie ALL miniatures are not painted and flocked to a sufficient standard.) will get –1 points.
The miniatures doesn't have to be original GW-minis. However the miniatures must be representative for the roster's race and players and be easily recognizable from other positionals.

We encourage you to use the following colour coded bases:
Grey/none: Lineman
Red: Blitzer
Green: Blocker
White: Thrower
Yellow: Catcher, Runner

If your opponent can't easily recognize the different player types on your team, you must let him mark them somehow (without damaging the miniatures, of course). This could be with bottle caps or coloured rings etc.

Prizes

AlienBowl Champion
AlienBowl Day1 Winner
AlienBowl Day2 Winner
Sämsta GBG:are
If 12 or more coaches attend will we award the best coach over all during the AlienBowl with a NAF trophy.

More may be added…

What to bring and other practical issues

Bring
Team roaster, at least 2 copies
Team, painted. If you need/want to borrow a painted team please get in touch as soon as possible (first come, first served).
Dice - original Blood Bowl blocking dice or NAF

Other stuff
If you want help with sleeping in Lidköping, please get in touch soon and we will see what we can do. First come first served policy. These things tends to work themselves out.

We have our own café at the E-sportcenter, and it is prohibited to bring your own food to the tournament.
No meals are included.

For Questions mail us at inforthepain (@) gmail.com

Registered coaches

Both days
Inforthepain R
brocCooLi R
Skuld R
Pidpad R
Duckwing R
Pellevin R

Day 1
Oscar L R
Roy R
Gote R
ashnak R
Frenchie R
Tommy Phil R

Day 2
Mattias R
Melisqus

R=Roster/s


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